Everything of Bananza's terrain is made out of voxels, which Motokura mentioned was the main factor distinguishing it from Odyssey.[27] Takahashi explained building amounts from voxels as far more convenient than polygonal modeling, as builders could "freely Merge voxels and supplies to build terrain and then test it out https://donkeykongbananza97531.blog-ezine.com/36628417/the-5-second-trick-for-donkey-kong-bananza